![]() ![]() While playing, you can earn Refresh Token ( ) that help them feel rested more quickly!Ĭhallenging the tower will reward you with event points and event currency ( ). Once a challenge is finished, characters will become Tired when they return from the tower (except for the Featured Character who is never tired). Here is a list of characters that have already been used in Tower Challenges: Characters from those collections challenge Maleficent in her tower to earn Maleficent Coins ( ). There are three "chapters" in this style of event lasting 5 days each.Įach chapter features some permanent character collections and one limited-time, with one character from this collection as the Featured Character. The Tower Challenge Events are a style of event introduced with Bambi, The Tower Challenge Update on 30th May 2018. Therefore, if you were still thinking today about buying Minnie Mouse's WDW 50th Anniversary costume, Mickey Mouse's WDW 50th Anniversary costume, WDW 50th-Anniversary Cake or WDW 50th-Anniversary Hat Stand, we advise you not to waste too much time because this is your very last chance! In the future they may never be obtainable again! But Gameloft won't be able to make them available again afterwards. However, any WDW 50th Anniversary items that are already owned will still be owned. Hey Kingdomers, we remind you that the WDW 50th Anniversary items are basically time-limited content and although it started many updates ago, this update is the last where you will be able to obtain these items.Īccording to our game community managers, with the upcoming release of Disney100 celebrations coming soon, all content regarding WDW 50th Anniversary will be made unobtainable in the next update. □⏲ Last reminder: The End of WDW 50th Anniversary in-game Celebrations is really near! ⏲□ ![]() ![]() Visit this page to learn all about what's coming up in Disney Magic Kingdoms!Īlso, don't forget to take a look at our Event Timeline so you can prepare for upcoming events! ![]()
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![]() On PC, DX tends to be smaller, because that stuff is built into the OS SDK, and it works on a different level than it does on consoles.If the Red Dead Redemption 2 physical version requirements didn't give you a hint, you're going to need to free up a lot of space on your PS4 and Xbox One drive. Operationally speaking, there is no huge difference outside of certain functions which are better or worse from one API to another. So, on a side note, before anyone gets all uppity about me stating a fact about build sizes for DX, know this is perfectly normal for the way the two API's are set up. The game code is probably only around 10-15GB for a game this size, so that would only account for 1-1.5GB of the difference. Gotta exclude the content assets, as those would be fairly consistent between the two, barring quality change differences.Īnyhow, that overhead is usually only about 5-10% of the game code. Both versions should be supported off a single disc.ĭX does tend to have larger build sizes on console, because more is built into the build code itself. Possibly a X1X patch with higher quality textures. It wasn't until more recently that 100GB discs became available for production though, but it is available, so its keeping up well enough. Since it's release last gen, the spec allowed for a theoretical availability of 200GB. That being said, BR tech is forward compatible. I would guess that Uncharted:The Nathan Drake collection would be a strong candidate, since the total of the original games would be quite high.much less the improved version having to be bigger. Surely, someone out there will know if there are any current gen game Disc rip images out there which break the size available on a dual layer BR drive. Quantum Break broke 100GB, and all those movies were only compressed to standard codec limits. Gears of War was quite large, and I don't think they could manage to compress all that down to half the size on disc. Quite a few games have released this gen which are over the actual 46GB capacity of a dual layer BR drive. ![]() Rainslacker 1740d ago (Edited 1740d ago ) ![]() ![]()
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